Status Effects

Status Effects are caused by certain actions, and will show up in your Status Bar when they start to take place. Here are the list of status effects.

 * Parylyzed: The character will not be able to move for a variable number of turns. There is a chance the character will break out of this state. Certain attacks will remove this effect.
 * Chilled: The character's attack Fail Chance will higher, and you will always go last.
 * Frozen: The character will not be able to move for a variable number of turns. Certain attacks will remove this effect.
 * Burned: The character will take damage for a variable number of turns. Certain attacks will remove this effect.
 * Poisoned: The character will take damage for a variable number of turns. Sometimes, the damage dealt will be higher over time.
 * Hypnotised: The character can't do anything and will hurt itself for a variable number of turns.
 * Sleeping: The character can't do anything, and will wake up at a random turn.
 * Nightmare-Ridden: Can only be aquired during the sleeping status. Will continuosly have light damage dealt to the effected character.
 * Good Dream-Ridden: Can only be aquired during the sleeping status. Will continuosly gain health to the effected character.
 * ​Self-Independant: Will not listen to the player and will do random actions on their own. Only works for playable characters.
 * Drowsy: Actions will have less effect and will have a chance to have a sleeping effect.
 * Lazy: Will not do every action until the next turn.
 * Revved Up: Will be faster, and actions will have more effect.